![]() I’m using a complete 0.78 rom set (MAME 2003 Reference: MAME 0.78 ROMs, CHDs, and Samples with Full Non-Merged MAME 0.78 ROM collection with CHDs and Samples) and these don’t work at all (runcommand.log says files are missing) but Retropie doesn’t seem to like any of these roms (galaga, Donkey Kong, frogger, etc). I tried using lr-mame 2003 as I’ve had better luck with its “tab menu” options but for some reason all of my Mame 2003 roms (0.78) don’t seem to launch on this later version of Retropie (I’ve used this version of roms in an older build from 2018 just fine). Similarly, with Donkey Kong, it’ll start P2 but doesn’t rotate the screen despite Cocktail mode on,so it’s controlled from the P2 controls, but doesn’t rotate. This is a picture taken from the perspective of Player 2 - you can see the ship is upside down, the score is on the bottom and upside down and the remaining lives and level indicator are at the top, the bugs are in proper formation but all are upside down, too. Galaga runs fine in normal mode, but if I go to retroarch “options/Cabinet -> cocktail” and save config, and reset the game, I get a messed up player 2 screen. To get the pi running in vertical mode I have config.txt with the line “display_rotate=1” and emulation station looks and works fine in vertical mode with this.įor the life of me, I can’t seem to get this to work in cocktail mode.Įxample: Using fb-neo and a galaga rom (fb Neo rom set 0.2.97.44). I have a 19” 4:3 monitor in a cocktail cabinet, with the monitor set vertically to the players (like the classic setup) and want the screen to flip 180 degrees for P1 & P2. You will lose your life when your enemies hit your shot or hit you in a suicide attack. ![]() You shoot at your enemies, who create different formations and attack you. Your movement in the spacecraft is limited to left and right movements. I’m running a fresh image of RetroPie 4.6 (image from official site) running on a Pi3B+. The goal of the Galaga game is to get as many points as possible and to defeat your enemies.
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